Divine champions clear the Tartarus prison and fight among themselves by rolling dice.
The game is announced for the Windows platform.
There is no plot as such, so I’ll go straight to the description of the gameplay.
Of course, you should start with training, which here consists of a basic and an advanced part and, accordingly, of two battles.
The tutorial will quite sensibly explain the local simple rules of moves and combat.
The essence of what is happening is simple. Our hero fights with one or another enemy. Each fighter has a deck of skills that we can place on the dice before the battle.
For victories in battles we gain new skills, which means we can diversify our tactics or do some combos.
The battle comes down to the dice rolling and combat phase. There are several cubes and options for re-rolling them.
We are trying to squeeze out of the cubes the optimal set of skills that can be used in a fight. When everyone has left the cubes, the combat phase begins.
Both the hero and https://nongamstopcasinosites.co.uk/ the enemy have health and mana scales. Near the battlefield there are places to collect blessings and crystals.
WITH lives it’s just that if they run out, then there’s a loss.
Manu give a certain amount per move. At the start of the battle, there are three mana points. But every three turns we are given a choice of either an additional die (up to five) or a mana point. Thus, the intensity of the battle is constantly increasing, as it becomes possible to cast more skills per turn.
Blessings units (both hero and enemy) receive for their actions. For 25, 50, 75 and 100 units of favor with your deity, you can cast something like an ult. The more blessings collected, the stronger the skills.
Deserves special mention crystals. These are objects on the battlefield that last for several turns. For example, they hit with a magic arrow for a couple of units of damage. It doesn’t seem like much, but in a few moves it gains a decent amount. Enemy crystals can be broken with your attacks.
You can choose a hero. He will be the champion of one of five deities: Ares, Dionysus, Hades, Artemis or Zeus . The starting deck is slightly different, this is expressed in the fact that the skills are, in principle, the same, but for each fighter the chance of the skill dropping will be slightly different.
The skills for a set of blessings are radically different. Here, each champion has unique skills.
I also noticed that different heroes may have different numbers of prepared decks. Their number varies from three to five.
There are actually two (except for training) game modes: The prison of Tartarus And multiplayer.
In Tartarus we will face battles with only 11 (eleven) opponents. For winning the final battle you will be given Easter egg skills with portraits of the developers.
In my opinion, the creators of the game initially planned it as something multiplayer, and added a solo mode just so that it would be there and so that beginners would more or less understand the process before really difficult battles against live players. Taking into account the fact that people practically do not play, we can conclude that the bet on multiplayer did not work. At the same time, there is practically no content for a single-player game, there is literally only an hour and a half of it.
+ Simple but nice graphics.
+ Good music and sound.
+ Five types of champions that are quite different from each other.
+ Interesting battles with dice rolling.
THINGS THAT CAN BE BOTH A PLUS AND A MINUS:
± It is possible to play online multiplayer. This is a plus. But there are no people in PVP. This is a significant disadvantage.
– No Russian language text. Required level of English knowledge – low.