If you still use the elevator when going up to the tenth floor, rather than climbing onto it through the balcony; If when you jump from a plane you rely on a parachute instead of a haystack, then you haven’t played Assassin’s Creed. Creation Ubisoft offered unique parkour mechanics that were unusual and exciting. But the second part, which dragged on for several additions, became overgrown with commercial fat. There were few innovations, and those that existed did not please everyone.

Assassin’s Creed 3 promised to be an event in the series. The news of the relocation of the Order of Assassins to the vastness of North America both delighted and alarmed fans. Was the Assassin Order able to adapt to the conditions of the New World??

Revolutionary War

It all starts with Desmond and company opening the door to a cave, behind which there must be something hiding that will prevent the end of the world. But behind the door there is another door. In order to see the final video of the assassin saga (which probably not everyone will like), you will need to find the keys to the last door. We will do this not only in the shoes of the hero’s ancestor – Desmond himself, who went through Altair’s martial arts school with Ezio, will occasionally go to “hot spots” and actively help the project to save the world. Let’s face it – the missions with Desmond turned out to be quite sluggish and faceless. Maybe they warm up the gameplay a little with modern landscapes, but once you get into Desmond’s next adventure, you long to quickly return from the gray world of the present to the sweet and beautiful dreams of the “Animus”.

The plot of the historical part of the game is based on three conflicts: the traditional confrontation between the Templars and the Assassins, the English colonists with the metropolis, and the struggle of indigenous Indian tribes with the world that oppresses them. Such nonlinearity significantly complicates and deepens the narrative part Assassin’s Creed 3: the personal motives of the main character Connor Radunhageidu, embedded in the historical outline, make the story more intense.

There are no clearly good or bad characters in the game: the ideas of freedom and equality professed by the main character constantly come into conflict with the realities of the world. The opponents defeated by Connor on their deathbed in a lyrical dialogue reveal to the hero their philosophy, just as justified as his own. At this moment, a shadow of doubt flashes across Connor’s face. The developers managed to recreate the moral issues of the revolution, and with it the eternal irreconcilable conflict of freedom and necessity. Together with many historical characters and events, the creation Ubisoft takes on a special psychological aspect. Washington, in Connor’s eyes, he is a defender of the ideals of goodness and justice, with downcast eyes, informs the hero that he has sent people to slaughter his native village.

But the plot Assassin’s Creed 3 does not flow under constant voltage. The developers skillfully build up the atmosphere, demonstrating the main milestones in Connor’s development. We will see the hero as both a child and a teenager, we will see his uncertainty and delight when visiting Boston for the first time in his life. And although the Indian will only try on the assassin costume in the sixth chapter, you don’t regret at all the drawn-out introduction, which allows you to get used to the role of the hero. The authors’ attention and love for the characters and their images are visible throughout. For example, the developers have introduced so-called interactive conversations, allowing us, if desired, to communicate with one or another character. Sometimes they deal with serious political issues, but often their topics become more everyday things. For example, Franklin, proving the advantage of older ladies over young ones in matters of sexual love, he declares that a deficiency in appearance can be eliminated by putting a basket on a woman’s head, and “below they are all the same”. By the way, as it turned out, celibacy is also common among Indians – there is no hint of a love story in Connor’s story. Revolutions are men’s activities.

Perhaps the main drawback of the plot can be called the conflict between the two orders that faded into the background. The game is more concerned with the American Revolution, we are fighting not for the interests of the order, but for the abstract concept of freedom, and we kill primarily the British, not the Templars. There is not even an order of assassins here as such. Apart from the main character, no one wears white classic outfits, and the characters posing as members of the order look more like charlatans. Many people may not like this. Yes, on the one hand, the game has lost some of its former charm, but on the other hand, it has sparkled with completely new colors.

Radunhageidu, who lives on https://noaccount-casinos.co.uk/no-id-verification/ the roof

The game has matured. There are no cheap hoaxes and the shroud of pseudo-mystery that shrouded the Italian cities of the Renaissance. The atmosphere here is completely different – more pragmatic and socially focused. Cities are torn apart by conflicts, residents everywhere rally and riot, the British respond to them with beatings and executions. As Connor, you have the opportunity to contribute to the emerging bastion of global democracy. City maps are replete with various tasks for the liberation of cities – either to rescue prisoners, or to help a villager harvest, littering the ground with the corpses of a dozen soldiers. The ridiculous strategic elements of Revelations have sunk into oblivion. True, new absurdities have appeared like board games. Fortunately, the method and time of passage Assassin’s Creed 3 depend only on you. Of course, you have the right to ignore all the additional tasks, collecting documents flying in the air, synchronization points and run through the storyline in seven hours. But if you wish, you can extend the passage four times.

There are few cities – Boston and New York – but their design implementation is simply magnificent. Dense urban development, the distinctive architecture of the emerging United States, rural areas adjacent to cities and the abundance of various little things and details filling the networks of city streets – all this not only resurrects the historical landscape, but, most importantly, expands the horizon of the gameplay, forcing you to experience traditional game mechanics in a completely new way. In addition to the radical change in the atmosphere of the city, there are also some small innovations like open windows and doors through which you can quickly escape from the guards.

The fame suppression system hasn’t changed much. To become incognito, you can tear down posters the old fashioned way, bribe heralds or printers. As for the algorithm for detecting Connor by the guards, it often surprises. Opponents either demonstrate extraordinary visual acuity, which makes stealth passage difficult, or they shine with the most complete philosophical apathy to what is happening around them. For example, Connor, whistling around the corner, attracts the attention of two guards. They go to check the source of the sound. The hero deftly eliminates the first one, the second one, arriving a second later at the crime scene, with cool indifference examines Connor standing on the corpse of his friend, and goes back.

Stabbed without a knife. Hacked him without an ax

In general, in order not to stumble upon the low level of professional suitability of English officers, it is better to cut them out without care or conscience. Of course, in this case it is impossible to achieve complete synchronization, but the animation of the battles made the battles more spectacular and exciting than ever. Connor, like his overseas ancestors, can destroy waves of oncoming enemies indefinitely. The main thing is to have time to block blows and make counterattacks in time. But now you can look at this meat grinder with pleasure for a very long time. Thousands of assassin animations came in handy: during the battle, Connor rarely repeats movements twice. The grace and versatility of the hero’s movements, together with the increased level of bloodiness, more than compensate for the simplicity of the battles.

A separate set of moves is prepared for each weapon. The promised tomahawk successfully fit into the assassin’s arsenal, without moving the traditional retractable blade from its crowning place. Stealth assassinations are still carried out by him. The Indian hatchet does not have any specific functions: aggressively chop down opponents in battle or gracefully cut with blades – it’s up to you to decide. But firearms also have practical value. If the battle begins to go poorly for Connor and his health bar approaches a minimum, it’s time to shoot the remaining opponents at a distance with a musket or pistol. True, after each shot a long reload is required, so shooter fans will not be able to make their dreams come true. In addition, Connor’s ammunition is limited. You can carry no more than ten cartridges for a firearm and ten arrows for a bow in your pockets.

In addition to the listed weapons, Connor can set up an ambush, set a recruited assassin on the enemy (a system for training killers on site), or stock up on additional tools like bombs and poison darts. A new feature was the Chinese shenbiao – a dart tied to a rope. With its help, you can hang the enemy from a tree (if there is one) or attack from a distance, pulling the victim towards you. You can beat the game with just one hatchet. Exotica is needed for those who want to increase the cinematic level of their playthrough.

The Frontier is a vast area of ​​natural landscapes. A considerable part of the plot action takes place in this area. The changing seasons make this area visually diverse and stunningly beautiful. The developers took special care to create a “natural” sector of assassin adventures. Connor, like a true Indian, prefers to move along tree branches and rocks. Natural parkour in the Indian style does not at all push aside urban parkour, but pleasantly complements it.

Various kinds of living creatures live in the frontier: deer, wolves, raccoons… Some of the animals can snarl, but not for long. Of course, to kill an animal, you don’t always have to get your hands dirty. Trained as a hunter, Connor knows how to locate game habitats and set traps. Arriving later, you can calmly skin the animal you come across.

Why is this necessary?? IN Assassin’s Creed 3 “craft” system implemented. Having joined the cause of the assassins, Connor settled in the house of the old man Achilles, taking possession of all the nearby lands. But since Connor himself has no time to tinker in the fields and mines, the Indian runs around the world in search of losers hanging on the brink of death, saves them and offers to work for himself. This is how our economy grows and brings dividends in the form of wood, metals, food, and so on. From the obtained raw materials, including skins obtained from hunting, according to certain instructions, you can create a huge number of objects. In addition to useful bombs and arrows, you can make a bunch of different junk intended for export and making money. In general, another type of activity that no one needs is to go to the studio!

Raise the sails! Lower the sails! Raise! Lower! I’m kidding, I’m kidding..

Almost the main innovation under the banner of which they promoted Assassin’s Creed 3, – these are sea battles. The arcade habits of the developers, of course, were also in the previous parts: we were either asked to ride in a tank, or to fly on Da Vinci’s wings. But naval battles are something much bigger and more significant. Although just as arcade.

Our smart assassin, who has completed a blitz course in the “basics of navigation,” one after another sends enemy frigates to feed the fish. The situation here is similar to battles on land – everything is simple and obvious, but expectedly spectacular and beautiful. Raise the sails, lower them, fire from the cannons and hide your head from other people’s cannonballs – you don’t need to do anything else. But realistic battle dynamics and rich graphics make naval battles very attractive. Little people are running around the deck, fussily doing something, the captain loudly gives commands, and the sea elements are either calm or raising huge waves – all this gives a lot of flavor to the battles.

In general, the “sea” part of the game was executed successfully. It’s just a pity that the developers did not implement the possibility of freely boarding ships. Such landings are only available in certain story locations. It would be great to capture other people’s ships and rob them in free mode. In fact, additional tasks related to sea battles bring almost no profit.

Another disadvantage is that Ubisoft did not include the navigation part of the game in multiplayer. The latter did not suffer from serious innovations, remaining true to traditions. There are 14 characters to choose from, differing only in appearance. There are several game modes – essentially all the same: you need to find and eliminate the victim, while remaining unnoticed yourself. There are various command modes, for example something like Capture the flag. In "Wolf Pack" you need to eliminate computer opponents together with your team. As the player gains levels, secret Abstergo materials will be revealed, which will shed light on the activities of the organization. In general, as always, multiplayer is not fun for everyone.

Generally Assassin’s Creed 3 successfully brought to life the promises of the developers: traditional mechanics in a new territorial and historical perspective brought a completely new atmosphere to the series. It has lost the colorful epicness of the assassin brotherhood and the confrontation with the Templars. But many innovations, successful and not so successful, have opened up a new dimension to the game, in which the main role is played by the problems and scale of the historical events themselves. "Assassin’s Creed without assassins" – if this formula doesn’t scare you, then you’ll probably like the game.

Pros: new atmosphere; spectacular fights; naval battles; beautiful scenery.
Cons: the spirit of the past parts has been lost; the meaninglessness of some innovations; boring episodes for Desmond; weak ending.